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OptiTwin and TrueScene are now in beta – design partners wanted Join a beta
TrueScene Beta

Training data with the physics of a real camera

Perception models are trained on rendered pixels but deployed behind glass and silicon. TrueScene runs your 3D scenes through the complete optical and sensor chain, so the dataset carries the flare, blur, distortion and noise your hardware will actually produce.

For ADAS, robotics and defence perception teams

The gap

Models fail on the cases renderers cannot produce

The dangerous frames are the physical ones: sun straight into the lens, headlight bloom on a wet road, a dark scene at the sensor’s noise floor. A renderer approximates these as artistic effects. PhotonCore computes them.

Glare and stray light

Ghost images and veiling glare traced through the actual lens prescription and housing, not painted on afterwards.

Low light and noise

Photon statistics, read noise and quantum efficiency modelled at the pixel – the regime where detection actually degrades.

Weather and medium

Fog, rain and atmospheric scattering applied as propagation physics, with contrast loss that matches measurement.

Pipeline

From 3D scene to labelled dataset

Stage 1

Bring your scene

Render-agnostic input. Unreal Engine is supported today, with your own scene libraries and drive logs.

Stage 2

Model the camera

Your real lens prescription, coatings, aperture, housing and sensor – or a candidate design you are still choosing.

Stage 3

Generate at scale

Cloud GPU runs sweep conditions – sun angle, weather, exposure, sensor variant – producing frames and video.

Stage 4

Train and compare

Ground truth travels with every frame, so you can measure what sensor-true data does to model performance.

Applications

Where sensor-true data changes the answer

ADAS & autonomy

Validate perception against sun glare, tunnel exits, headlight bloom and rain – the edge cases fleets cannot collect safely.

camera · surround view · driver monitoring

Robotics & Physical AI

Close the sim-to-real gap for manipulation and navigation policies that see through real optics, not perfect cameras.

warehouse · inspection · humanoid

Defence & ISR

Long-range detection through atmosphere, countermeasure glare and low-light conditions, on-premise where required.

EO/IR · surveillance · targeting

Send us a scene and a lens – get sensor-true frames back

We run a pilot dataset on your camera model so you can measure the difference against your current pipeline.

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Available on January 30th, 2023